GAME CUBE GAME LIST
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My GameCubes and a few select games.

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No longer Have a cube Upgraded to a Wii Will change Picture when I feel Like it....Pobably no time soon

MY GAMECUBE GAMES      

  1.  All-Star Baseball 2003         
  2.  Animal Crossing 
  3.  Baten Kaitos
  4.  Batman: Vengeance     
  5.  Bomberman Generations
  6.  Crash Bandicoot: The Wrath of Cortex
  7.  Crazy Taxi  
  8.  CustomRobo       
  9.  Darkened Skye            
  10.  Dead To Rights         
  11.  Def Jam Vendetta         
  12.  Die Hard: Vendetta         
  13.  Donald Duck: Goin' Quackers        
  14.  Donkey Konga With Drums
  15.  Donkey Konga 2
  16.  Eternal Darkness: 
  17.  Evolution Worlds                              
  18.  F-Zero GX 
  19.  Final Fantasy: Crystal Chronicles   
  20.  Finding Nemo
  21.  Geist         
  22.  Harvest Moon A Wonderful Life 
  23.  Hunter the Reckoning        
  24.  James Bond 007: Agent Under Fire
  25.  J. Bond 007: Everything or Nothing       
  26.  J. Bond 007: NightFire          
  27.  Legend of Zelda: Collector's Edition
  28.  Legend of Zelda: Four Swords
  29.  Legend of Zelda: Ocarina of Time  
  30.  Legend Of Zelda : Wind Waker    
  31.  Lost Kingdoms         
  32.  Lost Kingdoms 2         
  33.  Luigi's Mansion                   
  34.  Madden NFL 2003 
  35.  Magical Mirror Starring Mickey       
  36.  Mario Kart: Double Dash                  
  37.  Mario Party 4         
  38.  Mega Man Aniversary Collection
  39.  Mega Man Network Transmission
  40.  Metal Gear Solid Twin Snakes 
  41.  Metroid Prime
  42.  Metroid Prime 2:Echoes
  43.  Midway Arcade Treasures 2 
  44.  MX Superfly         
  45.  NBA Live 2003         
  46.  Pac-Man Vs
  47.  Pac-Man Worlds 2 
  48.  Pikmin
  49.  PK Out of The Shadows
  50.  P.N. 03
  51.  Prince of Persia Warrior         
  52.  Pro Rally 2002         
  53.  Resident Evil 0      
  54.  Resident Evil 1 
  55.  Resident Evil 2
  56.  Resident Evil 3
  57.  Resident Evil 4       
  58.  Robotech: Battlecry         
  59.  Rogue Ops
  60.  Scorpion King:Rise Of The Arcadian
  61.  Shark Tale
  62.  Shrek: Extra Large
  63.  Simpsons Hit & Run
  64.  Skies Of Arcania: Legends      
  65.  Sonic Adventure DX
  66.  Sonic Gems Collection  
  67.  Soul Calibur II 
  68.  Sphinx And The Cursed Mummy
  69.  Spyro Enter The DragonFly
  70.  SRS : Street Racing Syndicate
  71.  SSX Tickey
  72.  Star Fox Adventures
  73.  Starsky and Hutch
  74.  Star Wars Rogue Leader
  75.  Summoner: A Goddess Reborn 
  76.  Super Mario Sunshine         
  77.  Super Smash Bros. Melee
  78.  Tales of Symphonia        
  79.  TimeSplitters Future Perfect    
  80.  Ty The Tasmanian Tiger          
  81.  Ty The Tazmanian Tiger 2: Bush Rescue 
  82.  Viewtiful Joe
  83.  Viewtiful Joe 2
  84.  Wave Race Blue Storm 
  85.  X-Men Legends
  86.  X-Men Wolverine's revenge
  87.  Zapper

 
Dimensions:
4.3"(H) x 5.9"(W) x 6.3"(D)

Weight:
2.4 kg (5 lbs. 5 oz.)

Media:
slim (3 inch) proprietary optical disks that can store about 1.5 gigabytes

Interfaces:
2 Memory Card Slots
Analog AV Output
2 High-Speed Serial Ports
High-speed Parallel Port

Features:
MPU("Microprocessor Unit")* Custom IBM Power PC "Gekko"

Manufacturing Process 0.18 micron IBM Copper Wire Technology

Clock Frequency 485 MHz

CPU Capacity 1125 Dmips (Dhrystone 2.1)

Internal Data Precision 32-bit Integer & 64-bit Floating-point

External Bus 1.3GB/second peak bandwidth (32-bit address space, 64-bit data bus 162 MHz clock)

Internal Cache L1: Instruction 32KB, Data 32KB (8 way) L2: 256KB (2 way)

System LSI Custom ATI/Nintendo "Flipper"

Manufacturing Process 0.18 micron NEC Embedded DRAM Process

Clock Frequency 162 MHz

Embedded Frame Buffer Approx. 2MB Sustainable Latency : 6.2ns (1T-SRAM)

Embedded Texture Cache Approx. 1MB Sustainable Latency : 6.2ns (1T-SRAM)

Texture Read Bandwidth 10.4GB/second (Peak)

Main Memory Bandwidth 2.6GB/second (Peak)

Pixel Depth 24-bit Color, 24-bit Z Buffer

Image Processing Functions Fog, Subpixel Anti-aliasing, 8 Hardware Lights, Alpha Blending, Virtual Texture Design, Multi-texturing, Bump Mapping, Environment Mapping, MIP Mapping, Bilinear Filtering, Trilinear Filtering, Anisotropic Filtering, Real-time Hardware Texture Decompression (S3TC), Real-time Decompression of Display List, HW 3-line Deflickering filter

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I AM ALSO WILLING TO BUY YOUR UNWANTED GAMES IF THE PRICE IS GOOD.  SEND ME YOUR OFFER USING THE CONTACT ME NOW LINK,
 
     THANKS KYLE

TO EMAIL ME CLICK HERE

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